Top Horse Classes in Dead Rails: Tier List
If you're eager to explore the vast world of Dead Sails and reach impressive distances without meeting an untimely end, choosing the right class can make all the difference. Skip the guesswork and dive into my ultimate Dead Rails class tier list. I've done the legwork for you, so you can avoid the trial-and-error and get straight to enjoying the game.
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Table of Contents
- All Dead Rails Class Tier List
- S Tier Dead Rails Classes
- A Tier Dead Rails Classes
- B Tier Dead Rails Classes
- C Tier Dead Rails Classes
- D Tier Dead Rails Classes
All Dead Rails Class Tier List
I know this Dead Rails class tier list might stir some controversy, but it's based on solid gameplay experience. The Vampire remains a top pick, even after numerous updates, while the Survivalist has surged in popularity recently. However, the Zombie class still disappoints, unable to consume Snake Oil for healing. Teamwork is also a factor, though I've given it less weight. Remember, the goal is to have fun with friends, not just to min-max your performance.
S Tier Dead Rails Classes
The S Tier is all about raw damage output. The Survivalist and Vampire are the clear frontrunners here. While the Ironclad has its merits, it can't quite compete with these two powerhouses.
**Name** | **Cost** | **Info** |
Survivalist | 75 | The Survivalist starts with a Tomahawk and becomes more formidable as your health decreases. Even at full health, you deal more damage than other classes, though a nerf might be coming. It's perfect for tackling tough enemies that are hard to take down. |
Vampire | 75 | The Vampire is built for speed and aggression. Faster than a horse or a sprinting zombie, your melee attacks are devastating—most zombies fall in three hits. However, you're vulnerable to sunlight, so stick to the shadows. You start with a Vampire Knife that heals you with each hit, making sustained combat essential for survival. |
A Tier Dead Rails Classes
The A Tier classes are excellent but not as strong in solo survival scenarios. They still offer significant damage and good starting gear, but they shine more in group play. The Ironclad stands out with its potential.
**Name** | **Cost** | **Info** |
Ironclad | 100 | The Ironclad comes equipped with full armor, making you much harder to kill but slightly slower. Not ideal for solo play, but a great asset in a team, especially with shotguns in close-quarters combat. |
Cowboy | 50 | The Cowboy starts with a revolver, ammo, and a horse, making early-game combat and mobility easier. Ideal for surviving chaotic Blood Moon nights, and even more advantageous if you sell the revolver for extra funds. |
Priest | 75 | The Priest uses Crucifixes and Holy Water to fight, immune to lightning. Best in larger groups where their throwables can significantly impact the battle. |
Arsonist | 20 | The Arsonist excels in chaotic situations with Molotovs and enhanced fire damage, perfect for clearing groups in confined spaces. A horse enhances their hit-and-run strategy. |
B Tier Dead Rails Classes
B Tier classes are specialists, valuable in specific contexts. They're great in team settings but less effective for solo damage output. The Doctor, for example, is a budget-friendly support class.
**Name** | **Cost** | **Info** |
The Alamo | 50 | The Alamo is about defense, starting with materials to fortify the Train. Ideal for holding off enemy waves and turning the cabin into a stronghold. |
Doctor | 15 | The Doctor provides essential healing and revival, costing half their health to revive teammates. Affordable and invaluable in team play, selling their supplies can give a $40 boost. |
Miner | 15 | The Miner is perfect for resource gathering and nighttime exploration, with a helmet and Pickaxe for quick ore collection. Not combat-focused, but highly useful for team utility. |
C Tier Dead Rails Classes
C Tier classes offer good utility but are less effective for solo play. The Conductor, for instance, is almost essential in larger groups. The Horse class, a novelty from the April Fools event, adds a fun twist.
**Name** | **Cost** | **Info** |
Conductor | 50 | The Conductor controls the Train's speed, starting with Coal and reaching up to 84 speed. Vulnerable early on without a melee weapon, they're crucial for a team's mobility and no longer take health penalties. |
Horse | Unlockable through the Horsing Around gamemode | The Horse Class turns you into a horse, with standard horse stats and limitations. A fun novelty from the 2025 April Fools event, but not practical for serious gameplay. |
High Roller | 50 | The High Roller earns 1.5x money from bags, perfect for a quick start but vulnerable to lightning during storms. High risk, high reward. |
D Tier Dead Rails Classes
The D Tier classes are the least effective. The default class is a good starting point for beginners, while the Zombie class is nearly unusable.
**Name** | **Cost** | **Info** |
None | Free | The None class is the default, starting with just a shovel. It's a blank slate for learning the game and figuring out your preferred playstyle before investing in a class. |
Zombie | 75 | The Zombie can heal by feeding on corpses and has stealth advantages, but lacks access to Bandages or Snake Oil, making it largely ineffective in current gameplay. |
That's the complete Dead Rails class tier list! Use this guide to enhance your gameplay, break records, and dominate the mobs. Don't forget to check out our Dead Rails codes and learn about the challenges. Stay tuned for what the next update might bring!
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