Helldivers 2 Aims for Longevity; Warhammer 40,000 Collab Considered
Helldivers 2's remarkable journey has been capped with a triumphant sweep at the BAFTA Game Awards, securing the titles for Best Multiplayer and Best Music out of five nominations. This accolade marks the end of a successful awards season, underscoring a stellar year for the Swedish developer, Arrowhead.
Helldivers 2 accepts the win for Multiplayer at the #BAFTAGamesAwards ✨ pic.twitter.com/rYWwyc1KGR
— BAFTA Games (@BAFTAGames) April 8, 2025
Let's not forget, Helldivers 2 isn't just an award winner; it's also the fastest-selling PlayStation Studios game ever, boasting an incredible 12 million copies sold within just 12 weeks. This record-breaking feat is unlikely to be surpassed by any other first-party Sony-developed title. However, the game's journey hasn't been without its challenges. Since its explosive launch, Helldivers 2 has faced a whirlwind of events including a significant reversal on PSN account requirements on Steam, review-bomb campaigns, and a community often in contention over game balance adjustments.
Throughout these turbulent times, Arrowhead has had to navigate a much larger and more mainstream playerbase than ever before. Now, 14 months after Helldivers 2's release on PC and PlayStation 5, Arrowhead is reflecting on the past and their progress in the demanding world of live-service gaming. The recent Killzone collaboration has sparked speculation about potential future partnerships, with Warhammer 40,000 being a notable possibility.
IGN had the opportunity to sit down with Alex Bolle, the production director of Helldivers 2, to delve deeper into these topics and gain insights into Arrowhead's journey and future plans.
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