Kingdom Come Deliverance 2 Dice: Master All Badges and Scoring Combos
In Kingdom Come: Deliverance 2, earning Groschen can be a challenge, especially in the early stages of your journey. One of the quickest ways to boost your funds is through gambling, specifically by playing dice. Here’s a comprehensive guide on how to master the dice game within the game.
Table of Contents
- Where to Play Dice in Kingdom Come: Deliverance 2
- How to Score in Dice
- Badges
- Cheating Dice
Where to Play Dice in Kingdom Come: Deliverance 2
Your introduction to dice gambling in Kingdom Come: Deliverance 2 begins during the tutorial, where you'll grasp the fundamentals and strategize your approach. Once you're out in the open world, you can find dice games at virtually every inn or tavern. Just visit the nearest town, look for an NPC lounging near a tavern or inn, and strike up a conversation to start playing.
How to Score in Dice
Dice in Kingdom Come: Deliverance 2 is not just about luck; it’s about strategy. The goal is to outscore your opponent by reaching the predetermined target score first. You begin each turn with six dice, rolling them multiple times if needed. However, a roll without a scoring combination ends your turn, wiping out the points you've accumulated during it. Strategically, knowing when to stop rolling is crucial, as you lose a die with each roll, making it increasingly difficult to score.
Here’s a breakdown of the scoring combinations:
Combination | Points |
---|---|
1 | 100 |
5 | 50 |
1, 2, 3, 4, 5 | 500 |
2, 3, 4, 5, 6 | 750 |
1, 2, 3, 4, 5, 6 | 1,500 |
Three 1s | 1,000 |
Three 2s | 200 |
Three 3s | 300 |
Three 4s | 400 |
Three 5s | 500 |
Three 6s | 600 |
For triples, additional matching dice can double your score. For example, three 2s score 200 points, but four 2s score 400, five 2s score 800, and six 2s score 1,600.
Badges
As you delve deeper into Kingdom Come: Deliverance 2, you’ll encounter Badges that can enhance your dice games. These can be found by looting chests or from defeated enemies and come in three tiers: Tin, Silver, and Gold. Below are the Badges and their effects:
Badge | Effect |
---|---|
Tin Doppelganger’s Badge | Doubles the points of your last throw. Can be used once per game. |
Tin Badge of Headstart | You gain a small point headstart at the start of the game. |
Tin Badge of Defence | Cancels the effects of your opponent’s Tin badges. |
Tin Badge of Fortune | Allows you to roll one die again. Can be used once per game. |
Tin Badge of Might | Allows you to add one extra die to your throw. Can be used once per game. |
Tin Badge of Transmutation | After your throw, change a die of your choosing to a 3. Can be used once per game. |
Carpenter’s Badge of Advantage | The combination 3+5 now counts as a new formation, called the Cut. Can be used repeatedly. |
Tin Warlord’s Badge | You gain 25% more points for this turn. Can be used once per game. |
Tin Badge of Resurrection | After an unlucky throw, allows you to throw again. Can be used once per game. |
Silver Doppelganger’s Badge | Doubles the points of your last throw. Can be used twice per game. |
Silver Badge of Headstart | You gain a moderate point headstart at the start of the game. |
Silver Badge of Defence | Cancels the effect of your opponent’s Silver badges. |
Silver Swap-Out Badge | After your throw, you can roll a die of your choosing again. Can be used once per game. |
Silver Badge of Fortune | You can roll up to two dice again. Can be used once per game. |
Silver Badge of Might | Allows you to add an extra die to your throw. Can be used twice per game. |
Silver Badge of Transmutation | After your throw, change a die of your choosing to a 5. Can be used once per game. |
Executioner’s Badge of Advantage | The combination 4+5+6 now counts as a new formation, called the Gallows. Can be used repeatedly. |
Silver Warlord’s Badge | Gain 50% more points this turn. Can be used once per game. |
Silver Badge of Resurrection | After an unlucky throw, allows you to throw again. Can be used twice per game. |
Silver King’s Badge | The badge of the rightful king of the birds allows you to add an extra die to your throw. Can be used twice per game. |
Gold Doppelganger Badge | Doubles the points scored from your last throw. Can be used thrice per game. |
Gold Badge of Headstart | You gain a large point headstart at the start of the game. |
Gold Badge of Defence | Cancels the effect of your opponent’s Gold badges. |
Gold Swap-Out Badge | After your throw, you can throw two dice of the same value again. Can be used once per game. |
Gold Badge of Fortune | You can roll up to three dice again. Can be used once per game. |
Gold Badge of Might | Allows you to add an extra die to your throw. Can be used thrice per game. |
Gold Badge of Transmutation | After your throw, change a die of your choosing to a 1. Can be used once per game. |
Priest’s Badge of Advantage | The combination 1+3+5 now counts as a new formation, called the Eye. Can be used repeatedly. |
Gold Warlord’s Badge | Gain double points for this turn. Can be used once per game. |
Gold Badge of Resurrection | After an unlucky throw, allows you to throw again. Can be used thrice per game. |
Gold Emperor’s Badge | Triples the points gained for the formation 1+1+1. Can be used repeatedly. |
Gold Wedding Badge | A memento of Agnes and Olda’s big day. Allows you to throw up to three dice again. Can be used once per game. |
Cheating Dice
As you explore the vast world of Kingdom Come: Deliverance 2, you might stumble upon loaded dice while looting. These can give you a slight advantage by favoring certain numbers. When starting a new game of dice, you can opt to use these loaded dice to tilt the odds in your favor.
And that concludes our guide on playing dice in Kingdom Come: Deliverance 2. For more tips and detailed information on the game, be sure to check out The Escapist.
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