Steam Viral Hit Updated to Version 0.3.3f14, First Content Update Coming This Weekend
Schedule I, the drug dealer simulation game that recently went viral on Steam, continues to evolve with its latest update, Patch 5, bringing the game to version 0.3.3f14. This patch marks significant improvements, but what has caught the attention of its growing community is the announcement of the first content update scheduled for this weekend.
Currently, Schedule I holds the title of the top-selling game on Steam, surpassing popular titles like Monster Hunter Wilds, GTA 5, and Marvel Rivals. Its success is fueled by widespread popularity on social media, Twitch, and YouTube. In the game, players start as small-time dealers in the gritty city of Hyland Point and aim to become kingpins, managing drug manufacturing and distribution, and expanding their empire through properties, businesses, and hiring employees.
Developed and published by the Australian indie developer known as TVGS, or Tyler, the game's launch has been described as "amazing but pretty overwhelming." Tyler shared his surprise at the game's reception on Reddit, stating, "I never expected this kind of response! At the moment I’m just trying to stay focused and get patches out ASAP. Also looking forward to getting started on content updates as soon as all major bugs are patched."
Patch 5 focuses on fixing a range of bugs related to employees, multiplayer, and casino gameplay. It also introduces several pathfinding validity checks to prevent crashes, a feature suggested by a community member, Chi Chi, on Discord. Here are the detailed patch notes for Schedule I Update 5 version 0.3.3f14:
Tweaks/Improvements
- Added an active display setting to choose which monitor the game displays on.
- Botanists will now automatically move product from their supplies to drying racks.
- Owned vehicles are now visible on the map app.
- Implemented a few validity checks/failsafes for NPC pathfinding and warping to reduce crashes on certain chipsets.
- Refactored employee item movement behavior to enhance efficiency.
- Implemented NPC effects culling at a certain distance to improve performance.
Bug fixes
- Fixed non-host clients sometimes not being able to hit/stand in blackjack.
- Fixed a quest UI bug that was sometimes causing infinite loading screens in multiplayer.
- Fixed clipboard selections not reassigning without first manually clearing the existing selection (employee beds, botanist supplies, etc).
- Fixed the dealer sometimes preemptively revealing its hand to non-host players in blackjack.
- Fixed first-person jacket looking janky.
- Fixed 'Master Chef' achievement being rewarded prematurely.
- Fixed some property null references that were causing multiplayer loading/desync issues.
- The drying rack 'dry' button is now non-interactable if the input slot is reserved by an employee.
- Fixed NPC 'stay in building' behavior sometimes causing errors for non-host players.
- Fixed NPC voiceover emitters sometimes throwing a null reference.
Tyler also teased that sneak peeks of the upcoming first content update will be shared soon, adding to the anticipation among players.
For those looking to dive deeper into the world of Schedule I, IGN's guide offers comprehensive insights into mixing recipes, creating new blends to maximize profit, accessing console commands, and the quickest way to jump into multiplayer co-op to dominate Hyland Point with friends.