Wuthering Waves: Strategy Unveiled for Vanquishing Incarceration
Conquering the Lifer in Wuthering Waves: A Comprehensive Guide
Wuthering Waves version 2.0 introduces the challenging Lifer, a unique Tacet Discord residing in the Rinascita region's Oakheart Highcourt maze. This guide details how to overcome this formidable foe.
Locating the Lifer
The Lifer is situated at the maze's heart, beneath a massive tree. An accessible entrance is located southwest of Oakheart Highcourt, near the Resonance Beacon. Players can climb or utilize the Flight function to reach it.
The Lifer's Board Game
Inside, you'll find the Lifer alongside a six-piece board game. Control the black pieces to connect three in a row before the Lifer (white pieces) does. Placing a black piece on the outer circle opens corresponding maze walls and gates. Exiting the game preserves piece positions. While not mandatory for combat, the board game is crucial for buff removal. Avoid winning before debuffing the Lifer, as it immediately initiates combat.
Removing the Lifer's Buffs
The Lifer boasts seven buffs; four are removable using Stakes of Imbalance, while three are permanent. Examine the buffs via the glowing yellow module behind the Lifer.
Removable Buffs (Fragility):
- Growing Loneliness: 10% Max HP recovery per second after 2+ seconds without attack.
- Desire for Escape: 25% ATK increase; additional 25% DMG increase every 20 seconds.
- Impending Stalemate: 20% ATK increase per DMG instance (stacks to 4); stacks reset after 6 seconds without DMG.
- Decay of Time: 200% resistance to all elemental damage types (Glacio, Fusion, Electro, Aero, Spectro, Havoc); 25% Max HP increase.
Permanent Buffs (Stability):
- Chains of Confinement: Interruption immunity above 50% HP.
- Endless Game: 50% reduced Immobilization duration.
- Divine Garden: Repels and damages nearby enemies after taking >25% Max HP damage in a single hit.
Use the Sensor near the Lifer to reveal four purple lines leading to Stakes of Imbalance in outer maze rooms. Manipulate the board game to open the gates. Each room contains a winged statue and a glowing Stake of Imbalance (one requires defeating Tacet Discords, one involves breaking Friable Rocks, and one is on a table). Place each Stake in the corresponding module to remove a buff; the purple line will turn yellow upon success.
Defeating the Lifer
After removing all four removable buffs, engage the Lifer. Winning the board game or selecting "Fight it out!" initiates combat. The debuffed Lifer is significantly weaker. Its attacks pose minimal threat.
First victory rewards a Premium Supply Chest. Second victory adds another Premium Supply Chest and three Basic Supply Chests. Third victory grants an Advanced Supply Chest and three Standard Supply Chests. You can re-enable buffs for a greater challenge, though no achievements are tied to this.
Lifer Achievements
- The Lifer's Salvation: Defeat the Lifer.
- The Ring of The Lifer: Defeat the Lifer three times for all nine chests.
- Limit of Intelligence: Win the board game against the Lifer.
- Alpha Go: Lose the board game against the Lifer 10 times.
For the board game, prioritize blocking the Lifer's attempts to create a line. Its eventual mistakes provide opportunities for victory.
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