The Elder Scrolls IV: Oblivion Remastered Players Are Warning Newcomers to Do That Kvatch Quest Before the Level Scaling Makes It an Absolute Nightmare
With the release of The Elder Scrolls IV: Oblivion Remastered, millions of players are once again diving into Bethesda's iconic open-world role-playing game. As the community celebrates this remastered edition, seasoned fans are stepping up to share essential advice with newcomers who may have missed out on the original experience two decades ago.
It's important to note that Oblivion Remastered is a remaster, not a remake. Bethesda has made this distinction clear, and as a result, many of the original game's quirks and design elements remain intact. One such element that has stirred debate among players is the game's level scaling system. Originally labeled a "mistake" by one of Oblivion's designers, this system has been retained in the remastered version. It means that the quality of loot you find is directly tied to your character's level at the time of acquisition. Similarly, the enemies you encounter will spawn according to your current level.
This aspect of level scaling, particularly the enemy spawning mechanic, has prompted a wave of advice from Oblivion veterans directed at new players. Much of this advice centers around a key location in the game: Castle Kvatch.
Warning! Spoilers for The Elder Scrolls IV: Oblivion Remastered follow.Latest Articles