Home News All Monsters & How to Kill or Escape Them in R.E.P.O.

All Monsters & How to Kill or Escape Them in R.E.P.O.

Author : Patrick Update : Mar 21,2025

All Monsters & How to Kill or Escape Them in R.E.P.O.

R.E.P.O., the 2025 horror hit sweeping the streamer scene, throws you into a world teeming with unique and terrifying monsters. Knowing how to handle each creature is key to survival. This guide details every monster in R.E.P.O. and provides strategies for dealing with them.

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Table of contents


All Monsters in R.E.P.O.


Animal

Threat Level: Low

The Animal is a fast but weak foe. Its low damage output makes it easily dispatched; it won't even fight back.

Apex Predator (Duck)

Threat Level: Low

Unless provoked, the Apex Predator poses no threat. However, eliminating it offers easy cash. The most efficient method is to lure it to the extraction zone and crush it with the piston.

Bang

Threat Level: Medium

True to its name, the Bang is a volatile, grenade-like enemy. Upon detection or attack, it rushes towards you and explodes. The best tactic is to pick it up and toss it into water, lava, or acid. Bangs can also be used to damage other monsters.

Bowtie

Threat Level: Low

Spotting a player triggers a Bowtie's deafening scream, impairing movement (running and jumping) and pushing you backward. The scream itself is harmless, but the recoil can be dangerous if it pushes you into obstacles.

Bowties are slow and immobile while screaming, making them vulnerable to attacks. Stealth is your best approach; sneak up on it when it's not alert.

Chef

Threat Level: Medium

The Chef's attacks are predictable. Upon sighting you, it leaps forward, slashing with knives. Dodging this attack leaves it momentarily off-balance, creating an opening to strike.

Clown

Threat Level: High

The Clown is a formidable foe. It attacks with a height-adjusting laser beam and a charging melee attack.

However, after firing its laser, it's briefly stunned, providing a window to escape or counterattack.

Gnome

Threat Level: Low

Gnomes often travel in packs, prioritizing the destruction of your loot over attacking you. Their weakness makes them easy to eliminate; simply pick them up and slam them against a wall or the floor.

Headman

Threat Level: Low

The Headman, a floating head, is generally harmless. It becomes aggressive only when illuminated by a light source.

Hidden

Threat Level: Medium

The Hidden, a cloud of black smoke, can grab you, stunning you and causing you to drop your items. The real danger lies in its ability to pull you towards other enemies. Its elusive nature makes killing it difficult; hiding is often the better strategy.

Huntsman

Threat Level: Medium

The Huntsman is blind but highly sensitive to sound. Any noise triggers a shotgun blast, instantly lethal at close range. Its predictable patrol route makes avoidance relatively easy.

Despite this, the Huntsman is a dangerous opponent; avoidance is recommended.

Mentalist

Threat Level: Medium

The Mentalist, an alien-like floating enemy, activates an anti-gravity field upon spotting a player, levitating nearby objects before slamming them to the ground. It can also teleport.

Melee weapons are effective against it, and other players can pull you out of its anti-gravity field if caught.

Reaper

Threat Level: Medium

The Reaper is slow, deaf, and doesn't chase far, making it easy to avoid. Ranged weapons are the most effective means of eliminating it.

Robe

Threat Level: High

Robe is a fast, aggressive pursuer. Direct eye contact triggers a frenzy, increasing its speed and damage output. It excels at stealth attacks.

Due to its high HP, fighting Robe is ill-advised. Avoid looking at it and hide until it leaves.

Rugrat

Threat Level: Low

While seemingly harmless, Rugrat scavenges for valuable items and throws them at players. It flees when empty-handed.

However, eliminating it requires multiple players to lift and slam it against a wall.

Spewer

Threat Level: Medium

The Spewer, a tadpole-like creature, chases players, vomiting on them. This vomit deals damage to nearby players and items, but can also be used to damage enemies.

Grabbing and shaking it will cause it to flee.

Shadow Child

Threat Level: Low

Despite its creepy appearance, the Shadow Child is weak and easily one-shot with most weapons and attacks.

Trudge

Threat Level: High

Trudge is slow but deadly. It pulls players towards it before striking with its mace, often resulting in an instant kill. It can also pull you out of hiding.

Avoidance and waiting for it to leave are recommended.

Upscream

Threat Level: Medium

Upscreams travel in groups, grabbing and throwing players backward for damage and stun. They are vulnerable to most attacks, but the tranq gun is particularly effective for stunning, grabbing, and slamming them.

This guide covers all the monsters in R.E.P.O. For more tips and information, check out The Escapist.