MultiVersus Players Praise Major Season 5 Gameplay Changes Ahead of Server Shutdown — and Now #SaveMultiVersus Is Trending Online
MultiVersus is set to shut down in May with the end of Season 5, but a recent update dramatically revamping combat speed has ignited a wave of renewed enthusiasm among players, even sparking a #SaveMultiVersus social media campaign.
The Warner Bros. platform fighter's community eagerly launched into its final season on February 4th, 9 am PT. While developer Player First Games had previously announced the game's closure, teasing Aquaman and Lola Bunny as the last playable characters, the update introduced sweeping movement changes resulting in significantly faster-paced gameplay. This fundamental shift, a long-requested change by players, has arrived just as the game prepares to sunset.
“#SaveMultiversus” https://t.co/xZAfif5XAe
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Players immediately noticed the increased combat speed after Player First released a Season 5 Combat Changes Preview video on X/Twitter. The difference is stark; characters chain combos and traverse the screen with unprecedented speed. This marks a substantial departure from the floaty gameplay criticized during the 2022 beta and even surpasses the speed of the game's relaunch last May.
Patch notes reveal the speed increase stems from reduced hit pause across most attacks. This makes comboing significantly faster regardless of character choice, with several characters receiving further speed adjustments. Morty, LeBron, Iron Giant, Bugs Bunny, Black Adam, and others feel particularly nimble due to fast fall changes on certain aerial attacks. Garnet's adjustments balance her already high speed, increasing her ground ringout potential while decreasing her aerial ringout potential.
>game dies
>they finally start doing clever marketing
>they actually improve the gameplay
Yeah sounds about right https://t.co/2375drzNCU
MultiVersus Season 5 transforms the nearly year-old game, offering players far more than just two new characters. However, this revitalization is bittersweet; the game will shut down on May 30th, ending seasonal content and removing it from digital storefronts. Only offline modes will remain.
The timing has left fans stunned and frustrated. X user @PJiggles_ called MultiVersus "the most interesting bad game in existence," referencing its beta, relaunch, and sudden speed increase. Professional Smash player Mew2King questioned Player First's decision to implement these changes so late. A Reddit user echoed this sentiment: "I know everybody's been playing the blame game...but man, if this was how the relaunch started off we could’ve really had something."
Another Reddit user, Desperate_Method4032, stated the Season 5 update fixed "every issue I had with the game," praising the improved shield animations and overall polish. Despite the impending shutdown, they expressed hope for a potential comeback due to the game's newfound potential.
Sooooo
You announced the game was shutting down but then fixed the thing that made players quit
What https://t.co/YfvGsOiEv5
Despite some lingering hope, Player First and Warner Bros. show no signs of reversing course. Director Tony Huynh shared closing thoughts on X, addressing player concerns. Real-money transactions were disabled on January 31st, with the Season 5 premium battle pass made free. MultiVersus will officially shut down at 9 am PT on May 30th.
While the shutdown proceeds, players are finding solace in shared memes, celebrating a game that finally met their expectations before its untimely end.
This is what it feels like seeing everyone playing S5 #MultiVersus #SaveMultiVersus
Multiversus dropping good gameplay while on its death bed https://t.co/gnxRAegeeO
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