WoW Unveils New Plunderstorm Abilities and Features
Plunderstorm has made a thrilling return to World of Warcraft, bringing with it a host of new features and rewards for players to dive into. This pirate-themed battle royale mode, where 60 players drop into the Arathi Highlands to fight for supremacy and loot, is back after a brief delay and is now live for fans to enjoy. While there's no official end date announced yet, you can expect to plunder your way through this exciting game mode for at least a month.
Originally set to return on January 14, Plunderstorm is now back in action, offering a fun distraction as players eagerly await Patch 11.1. This second run of Plunderstorm comes with several enhancements that World of Warcraft enthusiasts should take note of. The battlefield has been revamped with new points of interest and mobs, and all non-elite enemies now respawn after a short time, ensuring a constant supply of plunder until the Storm engulfs them. Additionally, horses have been added to the map, allowing for swift travel across the battlefield to find chests, elites, and opponents. The in-game map now features zone threat indicators, showing where fights are most frequent, and players can even choose their starting deployment zones.
New World of Warcraft: Plunderstorm Features
- New points of interest
- Respawning non-elite enemies
- Fast travel horses
- Zone threat indicators on the map
- Selectable deployment zones
- Practice Lobby
- Plunderstore featuring new and returning rewards
- Game mode access while on World of Warcraft: The War Within characters
- New abilities:
- Offensive
- Aura of Zealotry – Passively increase movement speed for your allies. Cast to consecrate the ground, damaging enemies periodically. While in consecration, gain enhanced movement speed and melee attacks.
- Celestial Barrage – Call down a barrage of moonbeams, damaging enemies. This spell can be empowered to greatly increase its range.
- Utility
- Call Galefeather – Call forth Galefeather to knock enemies back with heavy winds for a short duration.
- Void Tear – Tear into the Void, placing a Void mark. Recast Void Tear to instantly return to the mark, damaging and slowing enemies. The recast can be performed instantly while casting any spell without interruption.
- Offensive
- Ability balance changes
- Earthbreaker – Cooldown decreased by 2 seconds at all ranks.
- Slicing Winds – Cooldown increased by 2 seconds at all ranks.
- Star Bomb – Cooldown decreased by 2 seconds at all ranks.
- Storm Archon – Cooldown decreased by 2 seconds at all ranks.
- Toxic Smackerel – Cooldown increased by 1.5 seconds at all ranks.
In this iteration of Plunderstorm, players can collect and upgrade several new spells. For offensive capabilities, Aura of Zealotry not only provides a passive speed boost to the character and their team but also allows them to cast Consecrate, creating an area that damages enemies and buffs allies. Meanwhile, Celestial Barrage offers a long, chargeable line attack. On the utility front, Call Galefeather summons an eagle to knock back enemies, and Void Tear enables teleportation to a marked point, damaging and slowing enemies in the process. Cooldown adjustments for existing spells and a new UI for swapping and picking up abilities keep the gameplay fresh and engaging.
A new Plunderstorm Practice Lobby has been introduced, where players can experiment with abilities, adjust their keybindings and transmogs, and socialize with others. From the Practice Lobby, players can queue for games or access the Plunderstore, the new hub for obtaining Plunderstorm rewards. This can also be accessed from the login screen and even while playing retail WoW via the PvP interface.
Interestingly, the three-person Trios mode is missing from this run of the event. It's unclear why World of Warcraft chose to exclude Trios from Plunderstorm this time around, but fans are hopeful that Blizzard will bring it back before the game mode sets sail once more.
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