Home Games Strategy Till you Last: Safe Zone
Till you Last: Safe Zone
Till you Last: Safe Zone
0.1.2
87.7 MB
Android 6.0+
May 29,2025
3.1

Application Description

Dive into the world of **SANDBOX Simple Strategy Endless Defense Base Building, Unit Survival Simulator!** We're thrilled to announce that we are now in **EARLY ACCESS** and we appreciate your unwavering support!

Experience a casual yet realistic endless defense, base building, unit management, and survival elements in this captivating sandbox simulator! Transform your zone into a secure fortress, rescue civilians, and decide whether to integrate them into your growing population or ensure their safety by evacuating them. Enhance the quality of life for your people, clear out foes and infected using diverse tactics and strategies with an extensive range of units, air and land vehicles (work in progress), buildings, and weaponry. Tackle randomized events (work in progress) from minor issues to catastrophic disasters, all from the convenience of your mobile device!

Enjoy **SANDBOX Gameplay at your FINGERTIPS!** This game draws inspiration from survival colony, real-time strategy (RTS), and sandbox simulation games on PC, integrating survival elements for a more immersive experience.

To ensure an acceptable performance, your device should meet the following minimum specifications:

  • DEVICE: Oppo A5S or equivalent or better
  • CPU: Octa-core (4x2.3 GHz Cortex-A53 & 4x1.8 GHz Cortex-A53) or equivalent or better
  • GPU: PowerVR GE8320 or equivalent or better
  • RAM: 32GB with 3GB RAM or equivalent or better

**v0.1 Released!**

  • Endless Defense Outpost/Base Building Survival RTS SANDBOX
  • Units and Buildings function and logic
  • Endless Zombie Horde: they accelerate with each kill
  • Civilian/Workers/Builders Management
  • Resource Collection logic and Requirements
  • Units, Buildings and Resources Saving
  • One-Trusty Main Sentry Gun with Level Upgrades
  • Simple Basic Research Tree
  • Tactical Command System for Units

**WIP v0.2 to be Released:**

  • Reported Bugfixes - your input is invaluable! Thank you!
  • Early Features Improvement
  • Vehicles: Civilian and Military vehicles
  • Random Interactive Events: Civilian Rescue Bus Crash, Helicopter Crash, Plane Crash, Essential Resources Drop - needs improvement
  • Main Sentry Gun Upgrade Improvements and Features
  • Player's Suggestion: to be collected

**Not Started Yet v0.3 Release:**

  • Reported Bugfixes - your feedback is crucial! Thank you!
  • Civilians & VIPs Rescue Operations
  • Expedition
  • In-depth Research Trees and Upgrades
  • Unit Gears and individual Customization
  • Explosives: Artillery, Grenade Launchers, Rockets
  • Man/Unmanned Emplacements
  • Population's Mood Happy and Sad System

**Not Started Yet v0.4 Release:**

  • More Sandbox Options:
    • Grid Size
    • Starting Units
    • Starting Resources
  • Enemy Variants and Otherworldly Species:
    • Enemy Pathing and Logic Improvement
    • Raiders Human
    • Unit Cover System

**Not Started Yet v0.5 Release:**

  • ART & ANIMATION IMPROVEMENTS/REWORKS!
  • FPS Performance Optimization!
  • Random Events on Expeditions

**Not Started Yet v0.6 Release:**

  • Weather System
  • Day and Night Cycle System
  • Quarantine Facility
  • Infection System

**Misc. Features to be Implemented:**

  • Unit Customizations
  • Theme Customization
  • and More to be Envisioned!

The journey is not over until I am satisfied with this project. Your continued support means the world to us!

**Known Issues/Bugs:**

  • Walls/Defenses are doubled/Tripled Layered after loading a saved game (making them super ultra sturdy like a future president's dream wall).
  • Zombies/Infected become super fast on 5000 kills, 1000 evacuations, and above upon continuing a saved game.
  • Low FPS on Main Menu (we're investigating, but it's not a priority at the moment; apologies).
  • Fairly large install size due to the use of uncompressed frames from GIFs for smooth and clear how-to-play animations.
  • (Priority) Rescued Survivors in Holding disappear when continuing a Saved Game; this will be fixed in the next update. For now, the workaround is to evacuate them on the chopper before quitting/exiting the game.
  • Already dead single units are alive upon continuing a saved game.
  • Workers and Builders count are reset to 4/5 upon continuing a saved game.
  • Sometimes Builders are stuck on building something invisible (they can still work to build and unbuild the latest command).
  • Sometimes Builders get stuck between built walls; you can use the finger tool in utilities options to interact with the units.
  • Workers will occasionally wander off; toggle the collection tool to bring them back to work.

Screenshot

  • Till you Last: Safe Zone Screenshot 0
  • Till you Last: Safe Zone Screenshot 1
  • Till you Last: Safe Zone Screenshot 2
  • Till you Last: Safe Zone Screenshot 3

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