DOOM: The Dark Ages - Latest Updates
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DOOM: The Dark Ages News
2025
April 1
⚫︎ In an interview with GamesRadar+, Hugo Martin, the director behind the Doom series, shared insights into the development of Doom Eternal. He explained that the decision to forgo multiplayer was made early on, with the team's focus shifting entirely to enhancing the campaign. Martin highlighted the game's ambitious scope and limited resources as key factors in this strategic choice.
Read more: Doom: The Dark Ages doesn't have multiplayer because it would definitely come at the expense of
the campaign (Games Radar)
March 30
⚫︎ The official DOOM X (formerly Twitter) account announced exciting news on March 30: fans can expect new gameplay footage and hands-on impressions from the press for DOOM: The Dark Ages on March 31. Stay tuned for the latest updates and in-depth insights into what's coming next in this thrilling series.
Read more: Doom: The Dark Ages: keep an eye here tomorrow for press hands-on impressions and new gameplay (Official Bethesda X Page)
March 15
⚫︎ Bethesda recently unveiled the DOOM: The Dark Ages Wearable Helmet Replica through an engaging merchandise unboxing video. Priced at $175 USD, this meticulously designed replica is now available for pre-order. It's part of a broader merchandise lineup ahead of the game's launch, and it's currently in stock with shipping planned once all items in an order are ready.
Read more: Bethesda Reveals DOOM: The Dark Ages Wearable Helmet Replica in Latest Merch Unboxing Video (Official Bethesda X Page)
March 12
⚫︎ DOOM: The Dark Ages is set to launch on May 15, offering a thrilling medieval prequel to the beloved Doom saga. This new installment builds on the success of Doom 2016 and Doom Eternal, preserving the series' core elements while introducing innovative gameplay mechanics. Notably, it expands on the Wintherin dragons from Doom Eternal, introducing a semi-mechanical dragon that players can pilot.
Read more: Doom: The Dark Ages May Level Up One of Eternal's Best Additions (Game Rant)
March 10
⚫︎ In an exclusive interview for PC Gamer's upcoming print issue 408 (396 in the U.S.), DOOM: The Dark Ages director Hugo Martin and producer Marty Stratton discussed the game's challenging gameplay mechanics. Martin hinted that while a melee-only playthrough might be "slightly out of bounds," it's technically feasible for dedicated players. Stratton cautioned that such an approach would likely lead to a less smooth and enjoyable experience, likening it to the pistol-only Ultra Nightmare challenge from Doom 2016.
Read more: You can theoretically beat Doom: The Dark Ages without using a gun, but 'You'd have a hard time, that's for sure,' says the game's director (PC Gamer)
⚫︎ In another segment of the PC Gamer interview, Hugo Martin and Marty Stratton shed light on the narrative arc of DOOM: The Dark Ages. They clarified that the game's ending will not involve the Slayer being sealed in a coffin, a scene that opened Doom 2016. Martin emphasized that such an ending would preclude further medieval stories, as The Dark Ages is meant to be part of a larger "Chronicles of the Slayer" saga, leaving room for future prequels.
Read more: Doom: The Dark Ages won't end with the Slayer in a coffin waiting for the start of Doom 2016: 'That would mean that we couldn't tell any more medieval stories' (PC Gamer)
March 9
⚫︎ During an interview for PC Gamer's upcoming issue 408 (396 in the U.S.), Hugo Martin and Marty Stratton discussed the innovative weapon lineup for DOOM: The Dark Ages. Martin revealed that, aside from the shotguns, most weapons are entirely new or significantly transformed, including a revamped plasma weapon. This deliberate design choice aims to offer players fresh and exciting tools to master.
Read more: 'I think only the shotguns are the same,' says Doom: The Dark Ages director, otherwise the guns are brand-new or significantly transformed (PC Gamer)
January 23
⚫︎ Bethesda announced that the Developer Direct 2025 event is now live on January 23, featuring updates from studios like id Software, Compulsion Games, and Sandfall Interactive. The event is being streamed across platforms such as Twitch and YouTube, starting at 10 a.m. PT / 1 p.m. ET / 6 p.m. GMT.
Read more: id Software Reveals DOOM: The Dark Age’s Release Date During the Xbox Developer Direct (Official Bethesda X)
January 9
⚫︎ Bethesda has confirmed their participation in the upcoming Developer Direct event on January 23, 2025, which will include updates from multiple studios, including those working on DOOM, Compulsion Games, and Sandfall Interactive. The event will be streamed live at 10 a.m. PT / 1 p.m. ET / 6 p.m. GMT on platforms like YouTube.
Read more: id Software Confirms Participation in the January 2025 Xbox Developers Direct (Official Bethesda X)
2024
June 11
⚫︎ The Xbox Games Showcase unveiled DOOM: The Dark Ages, promising a bold reimagining of the legendary shooter series. The trailer showcased thrilling elements like dragon riding, mech battles, and a darker, more intense visual style. It also introduced significant gameplay changes, including the use of a shield and flail for melee combat, setting the stage for a groundbreaking experience.
Read more: Doom: The Dark Ages Could Be the Series’ Boldest Reinvention Yet (IGN)
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