Hogar Noticias A medida que el PSX de Bloodborne se convierte en el último proyecto de fanáticos en sufrir un reclamo de derechos de autor, el creador del mod 60FPS de Bloodborne ha ofrecido su teoría de remake oficial de 'Copium'

A medida que el PSX de Bloodborne se convierte en el último proyecto de fanáticos en sufrir un reclamo de derechos de autor, el creador del mod 60FPS de Bloodborne ha ofrecido su teoría de remake oficial de 'Copium'

Autor : Noah Actualizar : Mar 21,2025

El Bloodborne PSX Demake, un proyecto hecho por fanáticos, se ha convertido en la última víctima de un reclamo de derechos de autor, luego del derribo del mod de 60 fps de sangre de la semana pasada. Lance McDonald, el conocido creador del mod 60FPS, anunció un aviso de derribo de Sony Interactive Entertainment, eliminando los enlaces a su parche cuatro años después de su lanzamiento. Del mismo modo, Lilith Walther, creador de Bloodborne Psx Demake y Nightmare Kart (anteriormente Bloodborne Kart), informó un reclamo de derechos de autor de MarkScan Enforcement en un video de YouTube que muestra el Demoke. McDonald reveló que Markscan es una compañía contratada por Sony, la misma entidad responsable del derribo DMCA de su parche de 60 fps. Expresó desconcierto por estas acciones, declarando: "Y ahora han dmca un viejo video sobre el Proyecto de Demake Psx Bloodborne. Eso es bastante salvaje. ¿Qué demonios están haciendo?"

La continua ausencia de Bloodborne de la generación actual de consolas es un punto significativo de disputa entre los fanáticos. A pesar de su éxito crítico y comercial en PS4, Sony aún no ha lanzado un parche oficial de próxima generación, remaster o secuela, dejando a los fanáticos clamando para una actualización de 60 fps. Los avances recientes en la emulación de PS4, especialmente Shadps4, que permiten una experiencia cercana a Remaster a 60 fps en PC a través de la emulación exhibida por Digital Foundry, plantea especulaciones sobre la respuesta agresiva de Sony. Si bien Sony aún no ha comentado, McDonald propuso una "teoría de copio": que las acciones de Sony apuntan a eliminar los resultados de búsqueda de "60FP de sangre" y "remake de sangre" antes de anunciar una nueva versión oficial de 60 fps, potencialmente para fines de marca registrada.

A pesar de estas acciones, Sony no ha dado indicios de futuros planes transmitidos por la sangre. El ex ejecutivo de PlayStation, Shuhei Yoshida, ofreció su perspectiva, lo que sugiere que el profundo afecto de Hidetaka Miyazaki por Bloodborne y su carga de trabajo actual le impiden supervisar cualquier actualización o remasters, y que el equipo de PlayStation respeta sus deseos. El propio Miyazaki ha desviado constantemente preguntas sobre Bloodborne, citando la falta de propiedad de IP de FromSoftware. Sin embargo, reconoció en febrero de 2023 que el juego se beneficiaría de un lanzamiento en hardware más moderno. La situación deja latente de sangre casi una década después de su liberación inicial, y su futuro permanece incierto.

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