Critics Praise Split Fiction

The gaming press has already had hands-on experience with Josef Fares' latest project (the creator of It Takes Two) and shared their initial thoughts.
Currently, Split Fiction boasts an average Metacritic score of 91 and 90 on OpenCritic. The title is widely praised for continuously introducing new gameplay mechanics that prevent the experience from feeling repetitive. However, some critics have noted its relatively weak narrative and shorter playtime:
Gameractor UK - 100 GameSpot - 100 Inverse - 100 Push Square - 100 PC Games - 100 TechRadar Gaming - 100 Variety - 100 Eurogamer - 100 Areajugones - 95 IGN USA - 90 GameSpuer - 90 Quiteshockers - 90 PlayStation Lifestiles - 90 Vandal - 90 Stevivor - 80 TheGamer - 80 VGC - 80 Wccftech - 80 Hardcore Gamer - 70
Split Fiction stands as Hazelight Studios' finest achievement yet and one of this generation's most remarkable co-op games. Its sheer variety captivates players, keeping them fully immersed throughout. Every mechanic is polished to perfection, and while minor imperfections exist, they are completely overshadowed by the relentless stream of fresh concepts introduced at every stage. It's a genuine celebration of creativity and innovation.Gameractor UK — 100/100
From the opening scene to the final credits, Split Fiction delivers an extraordinary adventure. It ranks among the most imaginative and engaging cooperative games available, serving as brilliant proof of the limitless potential of human creativity.Eurogamer — 100/100
Split Fiction is a masterfully designed cooperative adventure that beautifully merges two distinct genres. It's a thrilling rollercoaster of concepts and gameplay styles that evolve at an exhilarating pace, maintaining excitement across its 14-hour journey. With no single mechanic overstaying its welcome, Split Fiction emerges as a triumph of creative vision. Hazelight hasn't merely redefined co-op gaming—it has written an essential new chapter that you and your partner absolutely need to experience.IGN USA — 90/100
Visually, Split Fiction represents a major advancement over the studio's previous title, It Takes Two, though many mechanical similarities remain. There are moments where the constant switching between two primary locations risks repetition, but the wealth of side stories and continuously evolving gameplay systems ensure consistent engagement from beginning to end. Unfortunately, the same level of quality isn't reflected in the plot, which feels underdeveloped.VGC — 80/100
Split Fiction is both shorter and more expensive than It Takes Two, and while it doesn't match its predecessor's originality and variety, it still provides an enjoyable and thrilling experience for two players. It's a solid production, though it doesn't quite meet the high expectations set by the studio's earlier work.Hardcore Gamer — 70/100
Split Fiction launches on March 6, 2025, for current-generation consoles (PS5, Xbox Series X|S) and PC.
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