Home News InZOI Director Confirms Community-Wished Features

InZOI Director Confirms Community-Wished Features

Author : Ryan Update : May 03,2025

This week, the developers of InZOI are taking a well-deserved break to celebrate the New Year, enjoying a three-day holiday in South Korea. Before stepping away, Hyungjun "Kjun" Kim, the project lead, provided valuable insights into the features that fans have been eagerly requesting for the game. He shared which of these features will be implemented and to what extent, ensuring players have a clear understanding of what to expect.

InZOI director confirmed some of the features wishlisted by communityImage: discord.gg

In InZOI, players will have the exciting opportunity to use real facial capture technology to create templates for crafting zois. This feature, already highlighted as highly convenient in summer announcements, is set to be further simplified, as emphasized by Kjun. The goal is to streamline the process of creating zois, making it more accessible and user-friendly for everyone.

Another much-anticipated feature is the inclusion of pets within the game. While players will have to wait a bit longer as this feature will not be available during early access, the promise of having their own furry companions in InZOI is sure to excite fans. Interestingly, Kjun himself is a big animal lover, which adds a personal touch to this feature.

In terms of the game's environment, InZOI will feature tall buildings, with a cap set at 30 floors. Although the game engine theoretically supports higher constructions, this limitation is in place to address potential performance issues, ensuring a smooth gaming experience for all players.

The game will also include gas stations and introduce full-fledged fights, moving away from the initial slap mechanic that felt too shallow to players. Kjun listened to the feedback and made significant improvements, ensuring that the fights will now have clear winners and losers, adding depth and excitement to the gameplay.

Lastly, InZOI will feature a comprehensive tutorial, a thoughtful addition as the developers anticipate many newcomers unfamiliar with the genre will try the game. This level of consideration and commitment to player experience certainly deserves praise.

As of now, Krafton is still planning to release InZOI in early access at the end of March, with no further delays currently expected. Players can look forward to diving into this innovative game and experiencing the features that have been carefully crafted based on their feedback and desires.