Marvel Rivals Launch Lag Slow-Compile Resolved
Many Marvel Rivals players on PC experience frustratingly long shader compilation times on launch. This guide provides a solution to significantly reduce this delay.
Addressing Slow Shader Compilation in Marvel Rivals
Game launches, especially online titles, often involve various processes. However, Marvel Rivals' extended shader compilation times (several minutes) are impacting PC players' experience. Shaders are crucial programs managing visual aspects like color and lighting in 3D environments. Incorrect shader installation can cause various problems.
A community-discovered workaround effectively addresses this issue:
- Access Nvidia Control Panel: Locate and open your Nvidia control panel.
- Adjust Shader Cache Size: Navigate to the global settings and find the "Shader Cache Size" option.
- Set Lower Value: Select a value less than or equal to your VRAM. The available options are limited (5 GB, 10 GB, 100 GB), so choose the closest appropriate size.
This method has reportedly reduced shader compilation time to mere seconds and resolved "Out of VRAM memory" errors.
While a permanent fix from NetEase Games is pending, this workaround offers a practical solution to avoid extended loading times. Until an official patch arrives, this adjustment is recommended.
Marvel Rivals is currently available on PS5, PC, and Xbox Series X|S.
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