How to Use Tarot Cards in Phasmophobia
In *Phasmophobia*, Tarot Cards are among the most thrilling yet perilous Cursed Possessions you can encounter during your ghost-hunting investigations. If you're curious or cautious about how they function, this guide will walk you through their usage and effects, ensuring you're well-prepared for what lies ahead.
How to Use Tarot Cards in Phasmophobia
Screenshot by The Escapist
Tarot Cards stand out as one of the riskiest yet potentially rewarding Cursed Possessions in *Phasmophobia*. If you stumble upon them during a contract, it's wise to use them in a strategic location, such as near a hiding spot or the entrance. This precaution is crucial, especially if you draw a dangerous card like Death, giving you a chance to escape the ensuing chaos.
Each Tarot Card boasts a unique ability that activates instantly upon use. However, there's always the chance of drawing The Fool—a card akin to a Joker that results in no effect. You can draw up to 10 cards from the deck without any impact on your sanity. Be mindful that duplicates can be drawn, and each will trigger its effect accordingly.
Here's a comprehensive breakdown of the 10 different Tarot Cards you might encounter, including their effects and draw chances:
Tarot Card | Effect | Draw Chance |
---|---|---|
The Tower | Doubles ghost activity for 20 seconds | 20% |
The Wheel of Fortune | The user gains 25% sanity if the card burns green; loses 25% sanity if the card burns red | 20% |
The Hermit | Forces the ghost back into its favorite room and traps it inside for 1 minute (cannot override hunts or events) | 10% |
The Sun | Fully restores the user’s sanity to 100% | 5% |
The Moon | Completely drains the user’s sanity to 0% | 5% |
The Fool | Mimics another card before turning into The Fool; burns away and no effects happen | 17% |
The Devil | Triggers a ghost event by the player nearest to the ghost, not necessarily the user | 10% |
Death | Triggers a Cursed Hunt (20 seconds longer than normal hunt); drawing any more cards during this period is impossible | 10% |
The High Priestess | Immediately revives a dead party member | 2% |
The Hanged Man | Immediately kills the user | 1% |
What are Cursed Objects (Possessions) in Phasmophobia?
Screenshot by The Escapist
Cursed Possessions, or "Cursed Objects," are unique and randomly spawning items found on any contract map in *Phasmophobia*. Their availability can vary based on the difficulty settings or if you're engaging in Challenge Mode.
Unlike the regular loadout equipment designed for safely locating ghosts and gathering evidence, Cursed Objects offer powerful shortcuts or manipulations of ghost behavior. However, these come with significant risks to your character's safety. The decision to use them rests with you and your team, with no penalties for abstaining, yet no additional rewards for using them either.
Only one Cursed Possession appears per contract (unless modified in Custom settings), and each type has a fixed spawn location. For instance, the Voodoo Doll consistently appears in the Garage at 6 Tanglewood Drive.
The game features seven distinct Cursed Objects:
- Haunted Mirror
- Voodoo Doll
- Music Box
- Tarot Cards
- Ouija Board
- Monkey Paw
- Summoning Circle
This guide has provided you with a detailed understanding of how to effectively and safely use Tarot Cards in *Phasmophobia*. For more insights, tips, and the latest updates on the game, including how to unlock all achievements and trophies, be sure to visit The Escapist.
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