Kingdom Come Deliverance 2's Historical Consultant Rates the Game's Storyline as \"1 Out of 10\" for Realism
Joanna Novak, historical consultant for Kingdom Come: Deliverance 2, offered valuable insights into her contributions to both games, detailing the inherent challenges and necessary compromises.
Novak emphasized the significant divergence between the game's narrative—focused on protagonist Henry—and the actual lived experiences of a 15th-century blacksmith's son. The storyline, she explained, prioritizes legendary elements and folklore over strict historical accuracy. She assigned the plot a "1 out of 10" realism rating, acknowledging the developers' justifiable creative decisions. Players, she noted, gravitate towards narratives of upward mobility, interactions with famous historical figures, and heroic achievements, rather than the often mundane realities of peasant life.
Image: steamcommunity.com
In crafting the game world of Kingdom Come: Deliverance, Warhorse Studios strived for authenticity, but conceded to compromises due to limitations in time, budget, and gameplay mechanics. Certain adjustments were made to cater to contemporary player expectations, ensuring historical accuracy didn't overshadow the overall gaming experience.
Despite these concessions, Novak expressed satisfaction with the numerous period-accurate details incorporated into the game. However, she cautioned against characterizing the game as entirely realistic or historically precise, clarifying that such a description would be inaccurate.
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