Ready or Not Dev Releases Before-and-After Screenshots as It Battles Against ‘Censorship’ Backlash and Steam Review-Bomb Campaign
VOID Interactive has responded to player backlash after making changes to the PC version of its controversial shooter Ready or Not to enable a console release, citing "misconceptions and misinformation" about the updates.
Yesterday, July 2, we reported that VOID stated it had to adjust levels of gore, nudity, violence, and the "mistreatment of children" ahead of the July 15 console release, and rather than "maintaining multiple versions with different assets and mechanics" that would "increase the likelihood of bugs," certain elements of the PC version have also been modified.
At the time, VOID claimed the changes were "small enough that most people here wouldn't notice if we didn't say anything," but it "wanted to be transparent" with its players. The news caused Ready or Not’s Steam user review rating to drop to "mostly negative" for recent reviews, though the overall rating remains "very positive." Many negative reviews cite "censorship" as their primary concern.
Now, in a new statement, VOID provided "full visibility" into what has and has not been altered, including before-and-after screenshots. It insisted "the effects of gore and violence have not been toned down.""We recently shared that Ready or Not’s PC version underwent minor content changes to support stability and align with policies enforced by global platforms and age rating bodies," the statement began. "These adjustments were made to ensure a smooth global launch across platforms — while fully preserving the game’s tone, themes, and intensity.
"Unfortunately, we’ve seen misconceptions and misinformation circulating around the scope of these changes. We want to ensure our entire community has full visibility into what has — and has not — changed. We’re including before-and-after visuals to show that the game’s tone, atmosphere, and graphical impact remain intact. The effects of gore and violence — key to the game’s immersive realism — have not been toned down."
VOID emphasized that missions such as Elephant, Neon Tomb, and the infamous Valley of the Dolls "remain unchanged," adding it has "always believed in creative freedom and the right to build experiences that push boundaries in the service of immersion and realism. That will not change."
"At the same time, we operate in a global ecosystem of platform standards, age rating boards, and local legal restrictions," the studio added. "While we may disagree with how some content is treated, we’ve only made changes where absolutely required, and only to the letter of the regulations — no further. As a hyper-realistic tactical FPS, Ready or Not faces different scrutiny than more stylized or fictional games. That’s a reality of the world we publish in — not a change in our creative vision or values."
Warning! Potentially disturbing images of Ready or Not follow: