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Space Marine 2 Studio Chief Predicts AAA Game Extinction

Author : Zoey Update : Feb 19,2025

Space Marine 2 Studio Chief Predicts AAA Game Extinction

Matthew Karch, head of Saber Interactive, recently shared his perspective on the future of the gaming industry, predicting the decline of the high-budget AAA model. He believes that the era of multi-hundred-million-dollar AAA game development is unsustainable and even detrimental, potentially contributing significantly to recent industry layoffs.

Karch stated, "I think the era of $200, $300, $400 million AAA games is coming to an end. I don't think it's necessary. And I don't think it's appropriate...I think if anything has contributed to job losses more than anything else, it's a budget of a few hundred million dollars for games.”

This sentiment is echoed by other developers. The term "AAA," once synonymous with high-quality, big-budget titles, is now considered outdated and irrelevant by many. Instead, it's seen as representing a focus on profit maximization at the cost of quality and innovation.

Charles Cecil, co-founder of Revolution Studios, called the term "silly and meaningless," arguing that the massive investment from major publishers has negatively impacted the industry. He points to titles like Ubisoft's Skull and Bones, initially touted as a "AAAA" game, as an example of this trend. The term, he suggests, is a relic of a period of significant, but ultimately detrimental, change.